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Playing with Mario & Rabbids

I need to explain “Rabbids” to those unfamiliar with the concept. Rabbids were apparently a character first featured in Ubisoft’s Rayman games.

Anusha Ganapathi

The unlikeliest tryst in videogames is Ubisoft with Nintendo to create a turn-based strategy game. ‘Mario + Rabbids Sparks of Hope’ released last week, five years after the release of the first game in the series. The game starts, as all do, with a catastrophic event.

A giant manta ray flies over the realms and covers everything in a “Darkmess”. The adventure of curing the lands of the Darkmess sends us on cross-country exploratory adventure with our team of Mario characters and their rabbid hybrids.

I need to explain “Rabbids” to those unfamiliar with the concept. Rabbids were apparently a character first featured in Ubisoft’s Rayman games. It’s simple to explain it with a picture. It’s simpler if I say this: imagine a version of the infamous minions from Despicable Me. Now imagine them if they don’t like bananas, but enjoy a good fight, can talk, and are also rabbits. All the usual Nintendo characters have a Rabbid counterpart. Princess Peach has a Rabbid Peach, Mario is good friends with Rabbid Mario, you get the gist.

The game is a real delight to play. The turn-based strategy aspect of it is easy to learn, even for a novice. It eventually builds up to longer and more complex sequences, and enemies with fresher powers — but it is never a steep climb. I did end up playing one of the fights atleast eight times till I got it right. It is remarkable how Mario + Rabbids successfully gaslighted me into appreciating the opportunity to replay a very silly level. I realised that even though the enemies’ turns never change (in the easier modes, atleast), I had control over making the battle different every time.

It varied based on both my initial moves, and the allies I chose for the round: and I could watch it all play-out, almost on autopilot, on a gigantic interactive chessboard. I started out preferring Princess Peach’s very powerful starter power, but a few islands later — Mario shooting his multiple projectiles felt the most efficient. It keeps it fresh and exciting, because you’d always have the what-if of playing with another character or modifying your strategy using skill trees. What’s more? The story is engaging, and the conversations with the NPCs are adorbs. This is unsurprisingly, a console exclusive, available only with the Nintendo Switch, but is worth a play if you’re looking for a new Mario title to play!

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